


Working with female avatar builds, he explained, is beneficial for both visual diversity - animations and silhouettes that differ from male characters - as well as gameplay diversity. It was always the plan to include playable female characters, Pitchford told me. What he meant, Pitchford told me, was that there were no playable characters in the E3 demo, which only featured team deathmatch. The online controversy was first stirred by a post-E3 interview where senior producerBrian Burleson had claimed there were no playable female characters.
